Company: Activeworlds Inc., Newburyport, MA
Launch Date: In beta 1995 - 1997. Public launch was in 1997.
Cost: Free access to general public areas. Access to all areas requires a "citizenship" account which is $6.95/month.
Click here to see the benefits of membership.
Click here for system requirements
View official Active Worlds screen shots and take a tour
Active Worlds has been around since the good old days of 1995. Since then the company has changed management several times and is currently operated by Activeworlds, Inc. Members help develop the world by building objects that visually enhance each world's setting but don't appear to do much else. Unlike the futuristic themes of worlds like Cybertown, Active Worlds is full of modern-day cities with a new age utopian twist. There is a distinct "international" theme in Active Worlds, with many worlds based on real-world countries.
Active Worlds Newsletter - the latest information and news about AW
Active Worlds and Education
Active Worlds Community Pages
Mauz's Active Worlds Pages
Cornell Theory Center's SciCentr
If you like this world, you might also like Cybertown, Second Life or Worlds.com